Full Stack Software Engineer
Company: Snap Inc
Salary: Not provided
Location: , United Kingdom
About us
Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together. The Company’s three core products are Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world; Lens Studio, an augmented reality platform that powers AR across Snapchat and other services; and its AR glasses, Spectacles.
Snap’s PlayCanvas team provides the world’s web community with an open source graphics creation platform. It powers a broad range of interactive web content, including games, e-commerce applications, ads, branded experiences, AR/VR and more. PlayCanvas is also responsible for the leading 3D Gaussian Splatting platform SuperSplat, making it easy to publish digitized reality to the web.
The Job
We’re looking for a Full Stack Engineer to join the PlayCanvas Team at Snap Inc!
What you’ll do:
- Collaborate with fellow engineers to design and ship new features for both PlayCanvas and SuperSplat.
- Develop and maintain our existing suite of full stack applications.
- Write clean, efficient code across both front-end (JavaScript, TypeScript, HTML, CSS) and back-end technologies.
- Integrate third-party services and APIs to enhance platform functionality.
- Apply real-time graphics expertise to enhance the PlayCanvas and SuperSplat platforms.
- Manage and contribute to open source repositories on GitHub.
- Engage with our community across forums, Discord, GitHub, and other channels to gather feedback and support users.
- Conduct code reviews, testing, and continuous integration to maintain high-quality standards.
- Troubleshoot and resolve issues across the full stack to ensure a reliable, high-performing platform.
Knowledge, Skills & Abilities:
- Proven experience in full stack development with modern front-end technologies such as JavaScript, TypeScript, HTML, and CSS, alongside robust back-end systems.
- Understanding of RESTful API design, real-time collaboration frameworks, and cloud-based architectures.
- Expertise in real-time graphics and immersive technologies, including WebGL, WebGPU, WebXR, and glTF, to create interactive and visually engaging experiences.
- Familiarity with managing open source projects on GitHub, adhering to best practices in version control and community collaboration.
- Solid experience with continuous integration, automated testing, and code quality assurance to maintain high development standards.
- Strong problem-solving skills with a proven ability to troubleshoot and resolve complex issues across the full stack.
- Excellent communication skills to collaborate effectively with cross-functional teams and engage with diverse developer communities.
- A passion for learning new technologies and contributing to community-driven projects, ensuring continuous innovation and improvement.
Minimum Qualifications:
- Bachelor’s degree in Computer Science, Software Engineering, or a related field (or equivalent practical experience).
- 3+ years of experience in full stack development, with a strong foundation in both front-end and back-end technologies.
- Optional: Relevant certifications or training in modern web development frameworks, cloud-based architectures, or graphics programming.
Preferred Qualifications:
- Hands-on experience with HTML, CSS, JavaScript, TypeScript, WebGL, WebGPU, WebXR, and glTF.
- Experience with 3D Gaussian Splatting workflows and techniques.
- Experience with real-time rendering, graphics pipelines and shader writing.
- Proven track record in managing open source projects on GitHub and engaging with developer communities.
- Demonstrated expertise in building and optimizing real-time applications and cloud-based workflows.
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